You can steal cars, race them, repair them, or sell them.
Durability affects speed and price.
Use !steal. You can do this once per hour.
The stolen car gets a random durability. Price depends on durability, rarity, and type.
Use !car sell <car_id>.
Use !race to race for fun, or !race <user> <amount> to race for money.
The other player has to accept. Then you both pick a car.
Repairing costs money based on how damaged the car is. How much durability you get back is random — sometimes almost all of it, sometimes almost none.
That result changes the car’s speed and sell price.


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